Elements of Story: Setting
In terms of elements Setting is one of the most important. You can't have much of a story without some kind of setting, even if you did take away the characters and everything else you'd still need a setting to draw all of the other elements (or element), together. Simply writing about a place of a building could be enough of an exercise to do, but without it, where else would you be?
Settings do have parts to them as well, planet, time, space, country, all of these are parts of a setting and as a setting of course compliments any other elements should you want to add them. Of course, world building is key in terms of constructing your setting, but one can't get a bit too over involved in terms of history and future of your current backdrop.
If you're having a hard time thinking of a setting, the best to do is to use places you already know. If you hate the places you know then alter them in a way you might like, or you may also pick a place you are interested in visiting in sometime in the future- but make sure you do your homework. Then again, everything doesn't have to be absolutely perfect, but just keep in mind of the general area you're basing it on and how it may fit together. Nowadays it's easier than ever to find out where your characters may live, or go to school etc, because of online maps.
Google maps.. ugh name drop, has a street view which enables you to have a better idea of what things may look like if you were actually living in the place you wanted to write about, and it's almost available everywhere in the world. So now you don't have to spend money going to a place, and researching it, you can just go to google maps. Hell, why bother leaving your house for anything huh?? At least you have google maps and pretend you're going on vacation somewhere to forget about how much your life is in a dead end stall at the moment. Anyway where was I? Oh, you can also print street views and things and research them on other sites online if by chance you want to write about them in your story.
Another part of your setting is time, choosing the time you want to set it in, perhaps it's past, present, or future. Or an alternate timeline, it's really unlimited honestly. You can have a lot of fun messing around with your setting if you're having a hard time trying to figure out what era you want to base it in. It's also a good idea to do some research on the time you're basing your story on. For example, people didn't really use cellphones a lot back in the 80s, so referencing them a lot isn't the best idea to keep people in the story.
So, in closing, a setting could be a room, a building, a tree, or where ever you want it to be. It's really got infinite possibilities. But when writing your story or comic, choose what you feel most comfortable with and that is fun to draw. Don't choose a tree if you hate drawing trees. If you have a hard time drawing something, sometimes it might be good to actually go ahead and draw it, as long as you're having fun and enjoying yourself, that's the important thing. Otherwise, it will all go to crap and you will end up hating yourself well before you even get anywhere in your story.